← Back to Scenarios

A Bite of Future

Food, Sustainability & Innovation

Resources & Downloads

Download the PDF versions of this scenario or the associated attachments.

Target Group: 8 - 12 y.o.

Activity Duration: 120 min

Key Learning Goals:

Learning Outcomes

Students will be able to:

KNOWLEDGE & UNDERSTANDING:

SKILLS & ABILITIES:

ATTITUDES & VALUES:

European Dimension / Erasmus+ Connection

1. Resources and Tools

Research Sites (Teacher Guided):

Materials:

2. Working Methods

Activity Overview

Phase Duration Activity Description
Activity 1 45 min Strange Food of the Future Research: Groups investigate topics like Vertical Farming, Insects, Lab-grown meat, and 3D printed food. Presentation of findings.
Activity 2 45 min My Futuristic Menu Creative Design: Teams design a "2050 Lunch Menu" that is healthy and sustainable. They draw the dishes and give them fun names.
Activity 3 30 min Reflection & Evaluation Presentation: Sharing menus with the class. Self-Evaluation: Filling out reflection forms.

3. Introduction and Motivation

The Hook: Empty Supermarkets?

Discussion: "What did you eat yesterday? Where did it come from?"

The Challenge: "Imagine it is the year 2050. There are more people on Earth, but less land to grow crops. What will we eat?"

Visuals: Teacher shows images of "Strange Foods" (Cricket flour, Algae burgers, Vertical farms).

4. Research and Learning

Activity 1: Strange Food of the Future

Students work in small groups. Each group becomes an expert on one topic:

Task: Find 3 cool facts and 1 benefit for the planet. Share with the class.

5. Creative Application

Activity 2: My Futuristic Menu

Task: Design a restaurant menu for the year 2050.

Requirements:

Presentation: Teams present their menu to the "Food Critics" (the rest of the class).

6. Reflection and Evaluation

Activity 3: Final Reflection