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Environment and AI

AI and the Carbon Footprint

Resources & Downloads

Download the PDF versions of this scenario or the associated attachments.

Target Group: 8 - 12 y.o.

Activity Duration: 3 Weeks (4 lessons)

Key Learning Goals:

Learning Outcomes

Students will be able to:

KNOWLEDGE & UNDERSTANDING:

SKILLS & ABILITIES:

ATTITUDES & VALUES:

European Dimension / Erasmus+ Connection

1. Resources and Tools

Digital Tools:

Materials:

2. Working Methods

Activity Overview

Phase Activity Description
Intro The Invisible Cost Video & Discussion: "Can you see the cloud?" Discussing physical data centers. Brainstorming digital habits.
Research My Digital Footprint Simulation: "The Data Center Game." Students act as servers processing data packets to feel the "heat" and energy cost.
Creative AI Eco-Builder Design Challenge: Building an Eco-City (in Minecraft or on paper) that uses AI to reduce pollution and manage energy.
Reflection Action Plan Self-Reflection: Assessing personal impact. Class Discussion: "What will you do differently now?".

3. Introduction and Motivation

The Invisible Cost of the Internet

Goal: Visualize the physical side of digital actions.

4. Research and Learning

Activity 2: My Digital Footprint

Simulation: The Data Center Game

5. Creative Application

Activity 3: AI Eco-Builder

Challenge: Design a Green City of the Future.

Tools: Minecraft Education, SimCityEDU, or Paper & Markers.

Requirements:

Presentation: Groups present their city and explain how AI helps the environment.

6. Reflection and Evaluation

Making a Change

Self-Reflection: Students fill out the attached reflection sheet (Att 3.1).

Discussion Questions: